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Software Engineer

Electronic Arts
Shanghai, 上海市
2天前

General Information

Locations: Shanghai, Shanghai, China
Role ID
210685
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA SPORTS FC Mobile Shanghai is a global team devoted to developing and operating a high-quality mobile football game experience. Our quest for creativity, respect for autonomy, and emphasis on collaboration are at the heart of our team culture, which empowers us to create high-quality games and experiences worldwide.

As a team, we are passionate, innovative, and open to possibilities. We learn from past experiences and strive for progress. We value team synergy and believe a relaxed working environment can yield better results. That’s why we promote and support maintaining a healthy work-life balance.

Overview

We’re looking for a Software Engineer to join our GenAI/ML team at FC Mobile, the creative force behind one of the world’s most celebrated game franchises. In this role, you’ll work closely with our Technical Director to prototype, integrate, and optimize cutting-edge generative AI and LLM-powered tools that accelerate content creation and enhance our game development pipelines. You’ll collaborate with designers, artists, and game development engineers on high-impact features, troubleshoot AI systems in production, and champion AI literacy across the studio.

Key Responsibilities

  • Prototype generative AI and LLM-powered solutions for both in-game gameplay innovations and content-creation tools, streamlining development workflows. .


  • Integrate
    AI-driven features into existing game engines using plugin architectures and scripting interfaces, enhancing workflows for designers and artists.

  • Collaborate
    with cross-functional teams (game designers, artists, technical directors) to define requirements, iterate on tool designs, and ensure seamless adoption.

  • Evaluate
    third-party LLM services and generative AI APIs for integration feasibility, performance, cost, and security.

  • Develop and optimize
    inference pipelines to guarantee low-latency, high-throughput performance suitable for real-time and batch tooling.

  • Maintain and enhance
    internal SDKs and middleware to standardize generative AI interactions across multiple game projects.

  • Document
    AI tool usage guidelines, best practices, and conduct training sessions to promote AI literacy across R&D and production teams.

  • Monitor
    emerging generative AI trends and recommend adoption strategies to continuously improve game development processes.

  • Troubleshoot
    production issues in AI pipelines, including data pipeline errors, API failures, and inference anomalies.


Qualifications

Must Have

  • Bachelor’s degree in Computer Science, Software Engineering, or a related field.


  • Software development experience
    , ideally in game development or interactive media.

  • Solid skill in C++ or Python
    , with a strong foundation in algorithms and data structures.

  • Hands-on experience integrating LLMs
    (e.g., GPT-4, Claude) and generative AI services into production applications.
  • Good collaboration skills with cross-disciplinary teams and strong communication abilities to convey AI concepts to non-technical stakeholders.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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