Technical Art Director - Tech

Electronic Arts
Shanghai, 上海市
1周前

General Information

Locations: Shanghai, Shanghai, China
Role ID
210062
Worker Type
Regular Employee
Studio/Department
EA Studios - SPORTS
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Technical Art Director - Tech
Location: Hybrid (Shanghai, China)
Reports to: Senior Technical Director


EA SPORTS FC Mobile Shanghai is a global team dedicated to developing and operating a high-quality mobile football game experience. Creativity, autonomy, and collaboration lie at the heart of our team culture, empowering us to deliver world-class games and experiences to players around the globe. We are passionate, and open to new possibilities. We value team cooperation and believe that a relaxed and supportive work environment leads to better results.


As Technical Art Director, you will own the vision, strategy, and execution of our technical art pipeline and toolsets. You’ll lead, mentor, and grow a team of Technical Artists, working closely with Engineering, Art, and Design leadership to ensure our proprietary Frostbite Engine supports high-fidelity content, optimal performance, and seamless workflows across PC, iOS, and Android platforms.


Responsibilities:
  • Define and own the technical art roadmap: prioritize initiatives, allocate resources, and drive cross-functional alignment.
  • Partner with Production and Art Directors to scope feature milestones, identify technical risks, and ensure on-time delivery.
  • Architect, implement, and refine the asset pipeline, tool chains, and engine integrations needed for rapid, high-quality content creation.
  • Lead troubleshooting and performance optimization efforts, using profiling/diagnostic tools to maintain our memory, CPU, and GPU budgets.
  • Define and enforce technical standards for assets, data structures, naming conventions, and documentation across Art, Design, and Engineering teams.
  • Act as the primary liaison between Art, Engineering, Design, QA, and IT, translating creative visions into technical requirements.
  • Present technical art plans, demos, and performance reports to leadership and partners.


Qualifications:
  • 8+ years in game development with at least 3 years managing Technical Art or similar teams.
  • Proven success shipping AAA or high-profile live service titles, ideally on Unreal Engine, or Unity..
  • Proficient in major 3D art toolchains; experienced in 3D modeling, level assembly, and node-based scripting systems (e.g., Blueprints, Material Editor).
  • Debugging and performance optimization skills, with hands-on experience using profiling and diagnostic tools.
  • Proficient in scripting languages such as Python, C#, or Lua.
  • Experience of shader programming (HLSL/GLSL) with understanding of real-time rendering fundamentals.
  • Passion for games and interests in the latest trends in rendering and optimization technologies.
  • Experience with C++ development is a plus.



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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